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Scooby-Doo! and the Sea Monsters
The scares start in Hawaii, where Scooby-Doo and Shaggy are scarfing down the surf-and-turf menu until a giant serpent tries to swallow them faster than you can say She Sees Sea Monsters by the Seashore. In Uncle Scooby and Antarctica, a friendly penguin invites the Mystery, Inc. crew to visit his polar home, which happens to be haunted by an ice ghost! Then, the gang meets music group Smash Mouth while visiting Australia's Great Barrier Reef to watch Shaggy and Scooby compete in a sand castle contest in Reef Grief! Just when they think it's safe to go back in the water... it isn't.

Scooby-Doo! and the Pirates
Splash into action with seafaring sleuths Scooby-Doo and the Mystery, Inc. gang as they collide with a mystery ship and try to uncover clues from a vanished crew in Hassle in the Castle! Shaggy and Scooby-Doo are then captured by Redbeard the Pirate in Go Away Ghost Ship. Zoinks! If the case isn’t solved soon, somebody’s going to walk the plank! And when Scooby and friends get lost in a swamp, they meet up with the Harlem Globetrotters and Redbeard the Pirate – again! – for a swashbuckling adventure worth a treasure chest full of Scooby Snax!

Opus
A young writer is invited to the remote compound of a legendary pop star who mysteriously disappeared thirty years ago. Surrounded by the star's cult of sycophants and intoxicated journalists, she finds herself in the middle of his twisted plan.

Scooby-Doo! Mecha Mutt Menace
Mecha Mutt, a revolutionary remote-controlled lunar rover resembling a large canine, goes rogue at Houston's Annual Science Expo. Scooby-Doo! Mecha Mutt Menace is the fourth in a series of direct-to-video short films.

Scooby-Doo! and the Robots
3 robot-themed episodes from various Scooby-Doo series. First stop is Cyber Gulch, where the Mystery, Inc. gang must solve the riddle of the man-a-trons or get terminated in Go West, Young Scoob. En route to Florida, Freddy runs into a real Monster Truck at a championship stock car race in Gentlemen, Start Your Monsters. Buckle up for a roller-coaster ride of fun and fear in Foul Play in Funland when the gang discovers a fully operated amusement park...with nobody in it! Will they find the phantom in the Hall of Mirrors? Stay tuned for more escapades with Scooby-Doo - and watch out for those robots!

What's New, Scooby-Doo? Vol. 7: Ready to Scare
Scooby-Doo and the mystery inc gang battle fiends and gobs of eerie monsters.

Scooby-Doo! and the Safari Creatures
The gang flies off to Africa for a video animal safari titled 'So Goodi!,' only to learn that - zoinks! - the creatures are actually shape-shifting jungle demons! In Homeward Hound, a "fiercely fanged" cat creature petrifies the competing pooches at a dog show, including the visiting Scooby-Doo! Finally, a giant Wakumi bird is stealing sculptures that are scheduled to be housed in a museum in New Mexico, Old Monster. There's never a dull moment when Scooby-Doo enters the scene!

Gamera 2: Attack of Legion
A strange meteor lands in Japan and unleashes hundreds of insect-like "Legion" creatures bent on colonizing the Earth. When the military fails to control the situation, Gamera shows up to deal with the ever-evolving space adversary. However the battle may result in Gamera losing his bond with both Asagi and humanity.

Treacherous
A former race car driver who has retired and is the owner of a Mexican resort hotel gets mixed up in a robbery involving $2 million by one of his former girl friends.

Scooby-Doo! and the Monster of Mexico
A friend of Fred's, Alejo Otero, invites the Scooby gang to Veracruz, Mexico. There they find a monster, El Chupacabra, terrorizing the town.

Scooby Doo and The Zombies
A DVD compilation of 3 zombie-themed episodes from What's New, Scooby-Doo?. Smile and say "ciao"! The phantom-busters travel to Italy in Pompeii and Circumstance. With a colossal mystery to solve, will our friends be ghoulish gladiator goners, or will their love for Italian art and Scooby Snax save them? Then it's off to the City by the Bay for the Grind Games in The San Franpsycho, where a seaweed-sprouting ghoul from Alcatraz prison cares competing skateboarders to the core. If they don't find the creep behind the Legend of the Creepy Keeper, it'll be lights out in Fright House of a Lighthouse. Who's scared of zombies? Not Scooby-Doo!

The Wild Soccer Bunch 5
"The Wild Soccer Bunch" celebrate their last victory against the "Silver Lights" - and set one record in volley-pass game after another in the forest. But they are not alone: Vampires target the team. To lure them into their bunker, they kidnap Leon. Will Vanessa ever see him again?

Police Academy 3: Back in Training
When police funding is cut, the Governor announces he must close one of the academies. To make it fair, the two police academies must compete against each other to stay in operation. Mauser persuades two officers in Lassard's academy to better his odds, but things don't quite turn out as expected...

Vera and the Pleasure of Others
Seventeen-year-old Vera earns money by secretly renting out an apartment to teenagers seeking privacy, all while eavesdropping from behind a closed door. As she listens, her own desires awaken.

For freedom and justice
A picture of the life of the Danish people from the late 1820s to the introduction of the free constitution in 1849. A fictional character, Rasmus Nielsen, travels around the country, first as a traveling teacher, later in other positions, and through his experiences we are introduced to the conditions of various population groups. The central figure in the portrayal of historical figures is the politician Orla Lehmann.

Ginger Snaps Back: The Beginning
Set in 19th Century Canada, Brigitte and her sister Ginger take refuge in a Traders' Fort which later becomes under siege by some savage werewolves. But when one of the girls is bitten, they have no one to turn to but themselves.

Six Hundred and Sixty-Six
A group of people inside an underground complex which possesses high tech computers which tracks world events consider all options as nuclear war is at hand, air supplies may last only eight days and Biblical prophesy unfolds.

Scooby-Doo! Pirates Ahoy!
It's horror on the high seas when Scooby-Doo and the gang take a creepy cruise into one of the world's most mysterious places, the Bermuda Triangle! If Scooby, Shaggy and the gang can't solve this mystery, they may have to walk the plank.

Scooby-Doo! and the Samurai Sword
The Mystery Inc. gang takes a trip to Japan and finds themselves circling Asia and the Pacific in a treasure hunt, racing against the vengeful Black Samurai and his Ninja warriors to find the legendary Sword of Fate, an ancientblade fabled to possess extraordinary supernaturalpowers.

What's New, Scooby-Doo? Vol. 5: Sports Spooktacular
The 5th volume of episodes from the hit TV series What's New Scooby-Doo, with four action-packed sports adventures. The Unnatural serves up a full plate of ballpark pranks and ferocious fastballs from Ghost Cab Gray, who wants to stop the current homerun king from breaking his record. The gang tries to stop a giant sand worm from wreaking havoc on the Enduro Slam 5000 offroad race in The Fast and the Wormious. A weird ghost monster called the Titantic Twist turns Daphne and Velma into Wrestle Maniacs. For a grand-slam finale the hockey mystery Diamonds Are A Ghoul's Best Friend introduces the chilling Frozen Fiend. When the gang dons sticks and pads, will they perform a hat trick...or get frozen stiff?
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